
Read the cards before you commit.
172 prompts and 413 responses across 7 decks. No room code, no setup. Pick a deck and read what your room would actually see — including the spice mix, so you can judge tone before you run with it.
Core
Universal dysfunctions. Lands across sectors.
Public Sector
Civic and government tells. Procurement, FOIA, legacy policy.
Foundation
Philanthropy and grantmaking. RFPs, logic models, board dynamics.
CX Expansion
Customer experience specific. Front door, back office, feedback loop.
Megaproject
Public infrastructure and urban renewal parody. Ministers, Treasury, Cabinet, Authorities, feasibility studies, shovel-ready announcements, airport rail links, freight corridors, stakeholder engagement, election-cycle timelines.
Pawnee
Small-town municipal humor in the Parks and Rec key. Town halls, harvest festivals, ceremonial pageantry, beloved local weirdness. Names characters (Leslie, Ben, Ron, Sweetums) and tropes from the show.
Office Space
Cubicle-corporate parody in the Office Space key. TPS reports, the Bobs, pieces of flair, printer rage, Initech, Peter Gibbons. Names characters and tropes from the film.
A facilitated card game for the meeting after the meeting.
Players get a hand of response cards. Each round, a prompt names an organizational pattern — decision-deferral, performative signal, customer drift. Players play the response that lands. Everyone votes. The post-game summary turns the laughter into a real workshop artifact: the patterns your room recognizes most.
4–12 players · 20–40 minutes · no accounts · facilitator runs the room from any device.